Game Programming Gems TOC

Game Programming Gems 1

Section 1 Programming Techniques

Section 2 Mathematics

Section 3 Artificial Intelligence

Section 4 Polygonol Techniques

Section 5 Pixel Effects

Section 6 Appendix

Game Programming Gems 2

Mathematics

Texturing

Graphic Effects

Animation

Artificial Intelligence

Music and Sound Effects

Networked Play

Game Programming Gems 3

SECTION 1 GENERAL PROGRAMMING (1)

SECTION 2 MATHEMATICS (153)

SECTION 3 ARTIFICIAL INTELLIGENCE (227)

SECTION 4 GRAPHICS (333)

SECTION 5 NETWORK AND MULTIPLAYER (485)

SECTION 6 AUDIO (583)

Game Programming Gems 4

SECTION 1 GENERAL PROGRAMMING (1)

SECTION 2 MATHEMATICS (137)

SECTION 3 PHYSICS (205)

SECTION 4 ARTIFICIAL INTELLIGENCE (299)

SECTION 5 GRAPHICS (379)

SECTION 6 NETWORK AND MULTIPLAYER (529)

SECTION 7 AUDIO (591)

Game Programming Gems 5

SECTION 1 GENERAL PROGRAMMING (1)

SECTION 2 MATHEMATICS (197)

SECTION 3 ARTIFICIAL INTELLIGENCE (295)

SECTION 4 PHYSICS (391)

SECTION 5 GRAPHICS (495)

SECTION 6 NETWORK AND MULTIPLAYER (599)

SECTION 7 AUDIO (693)

Game Programming Gems 6

SECTION 1 GENERAL PROGRAMMING (1)

SECTION 2 MATHEMATICS AND PHYSICS (117)

SECTION 3 ARTIFICIAL INTELLIGENCE (207)

SECTION 4 SCRIPTING AND DATA-DRIVEN SYSTEMS (317)

SECTION 5 GRAPHICS (405)

SECTION 6 AUDIO (537)

SECTION 7 NETWORK AND MULTIPLAYER (589)


You can find other table of contents for GPG and other game programming books at www.introgamedev.com.

Visit http://www.gameprogramminggems.com/ for details about GPG book.


Assembled by:
Adam Sawicki
30.05.2007
regedit.gamedev.pl