Tag: demoscene

Entries for tag "demoscene", ordered from most recent. Entry count: 26.

Warning! Some information on this page is older than 3 years now. I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs.

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Sep 2011

RiverWash 2011

Last weekend, at same time as WGK Conference in Gdańsk, another interesting event took place - RiverWash 2011, a Polish demoscene party. This time it was held in £ód¼. Last year and two years ago I attended it, so I really regret I couldn't be there this time. After looking at some photos from the party on Facebook, I guess it was lots of fun. About the productions, all stuff can be downloaded from ftp://scene.org/pub/parties/2011/riverwash11/. It takes 1.43 GB (from which 933 MB is the "wild" subdirectory).

There were two full-size, newschool demos. 1st place went to "Machineris" by Futuris. Unfortunately it doesn't work correctly on my machine (probably because of the AMD graphics card). High-quality video recording can be found here: Machineris by Futuris @ YouTube.

4k intro category had 3 entries. 1st place was taken by "Chaos theory 4k" - an intro by KK from DMA, known on Warsztat as Krzysiek K. Congratulations on winning two competitions on two different parties, in two different cities on the same weekend! It's a remake of "Chaos Theory" by Conspiracy - a 64k intro presented on Assembly 2006. He managed to squeeze it into 4 kilobytes :) High-quality video is here: Chaos theory by KK / DMA | 4k @ YouTube.

There were 3 entries in Game category. 1st place was taken by "Vampire rabbits attack" by AsmCode and Presto - a 3D FPS shooter with toon shading. Generally the games are not very impressive - apparently demosceners are not so committed to game development as we are on warsztat.gd :)

Graphics and photos are also worth attention. 1st place in "Newschool GFX" category - "Last Train To Nowhere" by Slayer - is great, but I especially like "Halfway to yesterday" by Azzaro, which became my new wallpaper.

Of course there were other categories in the competition, like Amiga demo or Chip music. But I pay attention mostly to newschool PC demos and intros and I keep dreaming about making one. The vision of coding demos is very tempting for someone who likes graphics programming, because unlike in developing games, it's simpler and does not require dealing with gameplay and other things.

Comments (13) | Tags: competitions demoscene events riverwash | Author: Adam Sawicki | Share

Jul 2011

Demoscene Night - Review

Together with Tdc we have written a Review of Demoscene Night (in Polish) - party which took place on July 23rd. It is published on atarionline.pl website. You can also find there some photos from this event.

Noc z Demoscen± Noc z Demoscen±

Comments (1) | Tags: events demoscene | Author: Adam Sawicki | Share

Jul 2011

DevMeeting and Demoscene Night

Yesterday I attended two events related to my interests. First was about collision detection in JavaScript games, organized by Marek Paw³owski from devmeetings.pl. During this almost 12-hour workshop we could learn about JavaScript, as well as some theory of 2D collision detection and space partitioning techniques. Nothing new for me, but I liked formula of this workshop. We could learn some theory from slides, but most of the time we had some tasks to code on our laptops - first to implement a simple library for aspects in JavaScript and then to code Asteroids game, including precise collision detection and QuadTree. Most of the code for this game was ready - we were given a framework, as well as libraries with math and a class for QuadTree. Our task was to just to connect it together. I think it's a good way of teaching programming in practice.

Web technologies are not my main interest, but I like JavaScript. I even think  it's the most beautiful scripting language in terms of syntax. Being able to freely draw 2D (using HTML Canvas) as well as 3D graphics (using WebGL) makes it a good technology for learning and prototyping geometry or gameplay algorithms. Marek also pointed on the DevMeeting an interesting conclusion that it's very easy to port algorithms from C/C++ to JavaScript. But on the other hand, Dab reminded me today that Lua is a scripting language with very similar features, but faster and more lightweight interpreter, so it's still better choice as a scripting language embedded in high-performance software like games.

More photos

Second event was Noc z Demoscen± - Demoscene Night. It took place in Fabryka Kot³ów club (former No Mercy). During that night we could see some olschool, as well as newschool demos presented on a a big screen and, what is most important, meet some nice people there. Thanks Voyager for organizing this event! It was great especially because the 3-day demoscene party RiverWash, which took place here in Warsaw in last 2 years, this year is in £ód¼ and I can't attend it. This night was very inspiring and now I feel like developing a technology to make a demo :)

Comments (1) | Tags: demoscene webdev javascript math events | Author: Adam Sawicki | Share

Oct 2010

On/Off Expo

I've spent whole day on On/Off Expo that currently takes place in Warsaw. I've met many interesting people there from both gamedev.pl and demoscene. Poeple from demoscene organize a place there with "retro games" where everyone can play some games on old computers like Amiga or Commodore. But the rest of expo is about the newest and most advanced technology available to ordinary customer. You can find lots of hardware there like graphics cards, motherboards, pendrives, speakers, headphones, cellphones, 3D TVs and more. You can play on PC, Xbox 360, some driving and flight simulators, Guitar Hero, DJ Hero, Wii, Kinect and even the unreleased Tron Evolution game. Generally there are lots of attractions so if you live in Warsaw, I strongly recommend visiting the expo tomorrow. Here are my photos from this event. One of them:

Comments (1) | Tags: demoscene hardware events | Author: Adam Sawicki | Share

Sep 2010

Allegro Party

Last weekend I've been in Poznań on Allegro Party -  party for users of Allegro.pl - online auctions website. But we went there with my friends from the demoscene not only because we trade stuff online, but as organizers, as one of the highlights of the event were classic computers like Amiga or Commodore, ready to play good old games. Here are my photos from the event.

NEW: Some more information about this party (in Polish) can be found here:

Now I try to catch up with news on my Twitter and on the blogs I follow. One of these news in GPU Technology Conference by NVIDIA, which took place Sep 20-24, 2010 in San Jose, USA. Much interesting new graphics and HPC-related hardware and software have been shown there. Many coverages can be found over the Internet, like this one. What attracted my attention the most is a plenoptic lens technology presented by Adobe (I recommend the video at the bottom of this page). Their camera is equipped with a matrix of many small lenses, giving kind of a 4D image. It can be then processed to a single photo with software-controlled depth of field. There are also more than a hundred posters presented on the conference, available for download here. Posters is a nice form for presenting research results because it's short and attractive.

Comments (1) | Tags: events demoscene | Author: Adam Sawicki | Share

Sep 2010

Riverwash 2010 - After the Party

Riverwash 2010 is over. I had really great time there. What's best about such party is the opportunity to meet so many interesting people. The most important and awaited part - competitions - was also very nice experience. I especially liked intros and demos. There was only one 4k intro - "Quantum Core" by KK from DMA - but it was so awesome it shouldn't have problems winning even if it would have some competitors. There were 5 newschool demos and mine scored the last place. The one designed for anaglyph 3D glasses was especially impressing - I haven't seen such 3D effect on these simple glasses before.

Here are my photos from the party: Riverwash 2010 by sawickiap @ Picasa

And here is the demo I've submitted for the Newschool Demo Compo:

Comments (0) | Tags: demoscene productions | Author: Adam Sawicki | Share

Sep 2010

Riverwash 2010 Starts Today

I was offline in recent days because I've been moving to another flat, but I'm already online now and I slowly catch up on news, like the new Steam Hardware & Software Survey: August 2010. There has been another international demoscene party recently - Evoke 2010 (August 27-29, 2010, Cologne, Germany). I suppose it is worth seeing productions from the competitions.

Today the biggest democene party in Poland starts - Riverwash. It will take place in Warsaw, so I don't have to travel far. That's why I'm going to go there desipte I'm a little sick. I just won't drink so much as I would :) I'm going to submit my production for a compo in Newschool Demo category. I didn't have enough time to polish it and I only hope there won't be any technical problems with GPU compatibility or something. Code and graphics of the demo is made by me and is inspired by psychodelic trance music. Music is made by Count.

Comments (0) | Tags: demoscene productions | Author: Adam Sawicki | Share

Aug 2010

Demo for RiverWash 2010

I code a demo for RiverWash 2010 demoscene party. I had a lot of doubt on this, but the more is done, the more I feel convinced I'm going to show it on the party, despite I know it's not of the highest quality, both because no super-advanced technology is involved and because I made all the graphics myself :) It will be my first demo made for such competition. All in all I'm more from Warsztat than demoscene community. Still I like the scenish atmosphere and after each big party, like Assembly or Breakpoint, I download and watch the productions. I've also been at the RiverWash last year and I had a lot of fun there.

I probably shouldn't show my demo before the party, so I'll do something inspired by what my former employers did on the website of their new game development studio - 11 bit studios - I'll show only small parts of some screenshots :)

Comments (0) | Tags: rendering events demoscene productions | Author: Adam Sawicki | Share

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