Tue
09
Mar 2010
I'm currently coding a small game in Flash (ActionScript 3.0). I've decided not to make an "engine-like" game with moving objects and precise collisions, but to start with something based on a grid, with turn-based gameplay. Up to this point there is no menu or nice UI and I don't even have a name for this game yet, but I already have much of the gameplay mechanics with many interesting features and perspectives for enabling many levels, as well as some interesting spells that can be cast when enough mana is available :)
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