FX Batch Compiler 1.1

Warning! Some information on this page is older than 5 years now. I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs.

Feb 2011

4 years ago I've coded a program to visually support batch compilation of multiple HLSL shaders using the console fxc.exe compiler from DirectX SDK. I called it FX Batch Compiler and it's open source, under GNU GPL license, written in C#. Now I've updated it to new version 1.1. So if you use Direct3D, check it to see if it can be useful for you. I use it sometimes in my projects.


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