common::GameTime Struct Reference
[DateTime Module]
Reprezentuje bądź to bezwzględny czas systemowy, bądź też odcinek (róznicę) czasu, jeśli odjęte dwa GameTime.
More...
#include <DateTime.hpp>
List of all members.
Detailed Description
Reprezentuje bądź to bezwzględny czas systemowy, bądź też odcinek (róznicę) czasu, jeśli odjęte dwa GameTime.
Wartość bezwzględna jest mierzona od chwili startu programu.
Constructor & Destructor Documentation
| common::GameTime::GameTime |
( |
|
) |
[inline] |
| common::GameTime::GameTime |
( |
int8 |
v |
) |
[inline, explicit] |
Member Function Documentation
| int8 common::GameTime::GetInt8 |
( |
|
) |
const [inline] |
| static void common::GameTime::Initialize |
( |
|
) |
[static] |
Trzeba wywołać na początku programu, żeby poprawnie działała klasa GameTime.
| bool common::GameTime::operator!= |
( |
GameTime |
v |
) |
const [inline] |
| GameTime common::GameTime::operator% |
( |
int8 |
v |
) |
const [inline] |
| GameTime common::GameTime::operator* |
( |
int8 |
v |
) |
const [inline] |
| GameTime common::GameTime::operator+ |
( |
|
) |
const [inline] |
| GameTime common::GameTime::operator- |
( |
|
) |
const [inline] |
| GameTime common::GameTime::operator/ |
( |
int8 |
v |
) |
const [inline] |
| bool common::GameTime::operator< |
( |
GameTime |
v |
) |
const [inline] |
| bool common::GameTime::operator<= |
( |
GameTime |
v |
) |
const [inline] |
| bool common::GameTime::operator== |
( |
GameTime |
v |
) |
const [inline] |
| bool common::GameTime::operator> |
( |
GameTime |
v |
) |
const [inline] |
| bool common::GameTime::operator>= |
( |
GameTime |
v |
) |
const [inline] |
| void common::GameTime::SetInt8 |
( |
int8 |
v |
) |
[inline] |
| int8 common::GameTime::ToMilliseconds |
( |
|
) |
const |
| int common::GameTime::ToMilliseconds_i |
( |
|
) |
const [inline] |
| double common::GameTime::ToSeconds_d |
( |
|
) |
const [inline] |
| float common::GameTime::ToSeconds_f |
( |
|
) |
const [inline] |
| TIMESPAN common::GameTime::ToTimespan |
( |
|
) |
const [inline] |
Friends And Related Function Documentation
| GameTime GetCurrentGameTime |
( |
|
) |
[friend] |
| GameTime MillisecondsToGameTime |
( |
int8 |
Milliseconds |
) |
[friend] |
| GameTime MillisecondsToGameTime |
( |
int |
Milliseconds |
) |
[friend] |
| GameTime SecondsToGameTime |
( |
double |
Seconds |
) |
[friend] |
| GameTime SecondsToGameTime |
( |
float |
Seconds |
) |
[friend] |
Member Data Documentation
The documentation for this struct was generated from the following file: